A lore pitch deck for HimminHvalur
Fascinated by its wonders, terrorized by its immensity, I have always been drawn to the ocean. Himminhvalur is a mysterious world I created halfway between these two emotions. 
A dialogue for Himminhvalur
Taking place in Himminhvalur's universe (that you can discover with the link above), this short dialogue happens between a captain and his first mate. They are on their ship, on an important mission but danger is very close. While both seem intent on avoiding this danger, one of them secretly wishes to meet it.
The interactive story, The Tale of Olello
I want to make a game about pure exploration. About learning how to find your way. Players would have to learn how to "read" the stars to find their way as people from Polynesia used to do in the Pacific ocean. The tale of Olello has basic characters and stakes. The objectif here is to make a consistent text based exploration game where players need to wander and gather informations to learn how to progress.
(Only the first island is playable on the first link. A mind map of the narrative design of the game can be found on the link bellow.)

You may also like

Back to Top